public Player(User user, IGameContext game, ILobbyContext lobby, IChatContext chat) { this.User = user; this.Game = game; this.Lobby = lobby; this.Chat = chat; }
public ChatRepository(IChatContext context) { this.context = context; using (var mysqlContext = new ChatMSSQLContext()) { // Creates the database if not exists mysqlContext.Database.EnsureCreated(); mysqlContext.SaveChanges(); } }
public ChatsController( IHttpContextAccessor httpContextAccessor, IHubContext <HubChatClient, IHubChatClient> hubChatContext, IChatContext chatContext, IChatUserRepository chatUserRepository) { _httpContextAccessor = httpContextAccessor; _hubChatContext = hubChatContext; _chatContext = chatContext; _chatUserRepository = chatUserRepository; }
public ChatProcessor( IChatContext context, IContainerInterface containerInt, IServerStore serverStore, IIpGetter ipGetter, IChatAllowList allowList) { _context = context; _containerInterface = containerInt; _serverStore = serverStore; _ipGetter = ipGetter; _allowList = allowList; }
public ChatRepositoryTests() { context = new ChatMemoryContext(); UserModel user1 = new UserModel(); UserModel user2 = new UserModel(); user1.Name = "User1"; user2.Name = "User2"; MessageModel message1 = new MessageModel(); message1.User = user1; context.SendMessage(new MessageModel()); testRepo = new ChatRepository(context); }
public HubChatClient( IChatContext chatContext, IChatRoomRepository chatRoomRepository, IChatSessionRepository chatSessionRepository, IChatUserRepository chatUserRepository, IOptionsMonitor <ChatOptions> chatOptions, IServiceLogger <HubChatClient> logger) { _chatContext = chatContext; _chatRoomRepository = chatRoomRepository; _chatSessionRepository = chatSessionRepository; _chatUserRepository = chatUserRepository; _chatOptions = chatOptions; _logger = logger; }
public AvailabilityRepositoryTests() { _context = TestContextFactory.Create(); // Insert Test Data for (int index = 1; index <= 3; index++) { _context.Availabilities.Add(new Availability { AvailabilityId = index, UserId = index, Status = AvailabilityStatus.Online, Modified = DateTime.Now, ModifiedManually = false, }); } _context.SaveChanges(); _context.ChangeTracker.Clear(); }
public LanguageRepository(IChatContext context) : base(context) { }
public FriendshipChangeRepository(IChatContext context) : base(context) { }
public RecipientRepository(IChatContext context) : base(context) { }
public MessageRecipientRepositoryTests() { _context = TestContextFactory.Create(); }
public Repository(IChatContext context) { Context = context; }
public ChatRepository(IChatContext context) { this.context = context; }
public GroupMembershipRepository(IChatContext context) : base(context) { }
public UserService(IChatContext context) { _context = context; }
public ChatRepository() { this.context = new ChatContextSQL(); }
public ChatRepository(IChatContext IchatContext) { this._chatContext = IchatContext; }
public ChatLogic(IChatContext chat) { _chat = chat; }
public UnityOfWork(IChatContext context, IUserRepository user) { _context = context; Users = user; }
protected RepositoryBase(IChatContext context) { Context = context; }
public UnitOfWork(IChatContext context) { _context = context; }
public FriendshipChangeRepositoryTests() { _context = TestContextFactory.Create(); }
public GroupRepositoryTests() { _context = TestContextFactory.Create(); }
public MessageRepository(IChatContext context) : base(context) { }
public UserRepositoryTests() { _context = TestContextFactory.Create(); }
public UserRepository(IChatContext context) : base(context) { }
public GroupRepository(IChatContext context) : base(context) { }
public ChatHub(IChatContext _chatContext, IConnectionContext _connection, IUserContext _userContext) { chatContext = _chatContext; connectionContext = _connection; userContext = _userContext; }
public TranslationRepository(IChatContext context) : base(context) { }
public AvailabilityStatusRepository(IChatContext context) : base(context) { }