public virtual void RemoveModifier(ICharacteristicModifier <int> modifier) { attributeModifiers.Remove(modifier); modifier.OnChangeCharacteristicModifier -= ReportUpdateFinalValue; ReportUpdateFinalValue(); }
public virtual void AddModifier(ICharacteristicModifier <float> modifier) { statModifiers.Add(modifier); modifier.OnChangeCharacteristicModifier += ReportUpdateFinalValue; ReportUpdateFinalValue(); }
public override void RemoveModifier(ICharacteristicModifier <float> modifier) { if (modifier.GetModifierValue() > 1f) { Debug.LogWarning("You remove too much Percent modifier!"); } base.RemoveModifier(modifier); }
public override void AddModifier(ICharacteristicModifier <float> modifier) { if (modifier.GetModifierValue() > 1f) { Debug.LogWarning("Too much Percent modifier to add!"); } base.AddModifier(modifier); }