void IServerChannelSinkProvider.GetChannelData(IChannelDataStore channelData) { if (next != null) { next.GetChannelData(channelData); } }
public void GetChannelData (IChannelDataStore channelData) { if(next != null) next.GetChannelData(channelData); }
public void GetChannelData (IChannelDataStore channelData) { // nothing to do; there should be... }
public void GetChannelData(IChannelDataStore channelData) { // don't care }
public void GetChannelData (IChannelDataStore channelData) { // Nothing to add here }
public void GetChannelData(IChannelDataStore channelData) { _sinkProvider.GetChannelData(channelData); }
public void GetChannelData(IChannelDataStore localChannelData) { }
// Methods public virtual void GetChannelData(IChannelDataStore channelData) { }
public void GetChannelData(IChannelDataStore channelData) { // not needed }
public void GetChannelData(IChannelDataStore channelData) { // not useful for this provider }
void IServerChannelSinkProvider.GetChannelData(IChannelDataStore channelData) { }
public void GetChannelData(IChannelDataStore channelData) { /* empty */ }
/// <summary> /// Returns the channel data for the channel that the current sink is associated with. Compression sink doesn't have any specific data. /// </summary> /// <param name="channelData">A <see cref="T:System.Runtime.Remoting.Channels.IChannelDataStore"/> object in which the channel data is to be returned.</param> /// <exception cref="T:System.Security.SecurityException">The immediate caller does not have infrastructure permission. </exception> public void GetChannelData(IChannelDataStore channelData) { // Do nothing. No channel specific data. }
/// <summary> /// not implemented /// </summary> public void GetChannelData(IChannelDataStore channelData) { // not needed }
public void GetChannelData( IChannelDataStore channelData_in ) { // ... }
public void GetChannelData(IChannelDataStore channelData) { // TODO: not required??? }
/// <summary> /// /// </summary> /// <param name="channelData"></param> public void GetChannelData(IChannelDataStore channelData) { //nothing to do }
public void GetChannelData(IChannelDataStore channelData) { // EMPTY }
public void GetChannelData(IChannelDataStore channelData) { // nothing to do; there should be... }
public virtual IMessageSink CreateMessageSink(String url, Object remoteChannelData, out String objectURI) { // Set the out parameters objectURI = null; String channelURI = null; if (url != null) // Is this a well known object? { // Parse returns null if this is not one of our url's channelURI = Parse(url, out objectURI); } else // determine if we want to connect based on the channel data { if (remoteChannelData != null) { if (remoteChannelData is IChannelDataStore) { IChannelDataStore cds = (IChannelDataStore)remoteChannelData; // see if this is an http uri String simpleChannelUri = Parse(cds.ChannelUris[0], out objectURI); if (simpleChannelUri != null) { channelURI = cds.ChannelUris[0]; } } } } if (channelURI != null) { if (url == null) { url = channelURI; } if (_clientConnectionLimit > 0) { ServicePoint sp = ServicePointManager.FindServicePoint(new Uri(channelURI)); if (sp.ConnectionLimit < _clientConnectionLimit) { sp.ConnectionLimit = _clientConnectionLimit; } } // This will return null if one of the sink providers decides it doesn't // want to allow (or can't provide) a connection through this channel. IClientChannelSink sink = _sinkProvider.CreateSink(this, url, remoteChannelData); // return sink after making sure that it implements IMessageSink IMessageSink msgSink = sink as IMessageSink; if ((sink != null) && (msgSink == null)) { throw new RemotingException( CoreChannel.GetResourceString("Remoting_Channels_ChannelSinkNotMsgSink")); } return(msgSink); } return(null); } // CreateMessageSink
public void GetChannelData(IChannelDataStore channelData) { // no idea why we need this }
public void GetChannelData(IChannelDataStore channelData) { // Nothing to add here }
public void GetChannelData(IChannelDataStore channelData) { m_ChannelData = channelData; }
public void GetChannelData(IChannelDataStore store) { _next.GetChannelData(store); }
public void GetChannelData (IChannelDataStore channelData) { // no idea why we need this }
public void GetChannelData(IChannelDataStore channelData) { }
public void GetChannelData(IChannelDataStore channelData) { } // GetChannelData