private void PerformHeal(IChampion owner, ISpell spell, IChampion target) { float healthGain = 75 + (target.Stats.Level * 15); if (target.HasBuffGameScriptActive("HealCheck", "HealCheck")) { healthGain *= 0.5f; } var newHealth = target.Stats.CurrentHealth + healthGain; target.Stats.CurrentHealth = Math.Min(newHealth, target.Stats.HealthPoints.Total); target.AddBuffGameScript("HealSpeed", "HealSpeed", spell, 1.0f, true); target.AddBuffGameScript("HealCheck", "HealCheck", spell, 35.0f, true); AddParticleTarget(owner, "global_ss_heal_02.troy", target); AddParticleTarget(owner, "global_ss_heal_speedboost.troy", target); }
public void OnFinishCasting(IChampion owner, ISpell spell, IAttackableUnit target) { owner.AddBuffGameScript("YoumuusGhostblade", "YoumuusGhostblade", spell, 6.0f, true); var p = AddParticleTarget(owner, "spectral_fury_activate_speed.troy", owner, 2); CreateTimer(6.0f, () => { RemoveParticle(p); }); }
public void OnFinishCasting(IChampion owner, ISpell spell, IAttackableUnit target) { if (!owner.IsDead) { return; } owner.Respawn(); AddParticleTarget(owner, "Global_SS_Revive.troy", owner); owner.AddBuffGameScript("SummonerReviveSpeedBoost", "SummonerReviveSpeedBoost", spell, 12.0f, true); }
public void OnStartCasting(IChampion owner, ISpell spell, IAttackableUnit target) { owner.AddBuffGameScript("SummonerHasteBuff", "SummonerHasteBuff", spell, 10.0f, true); var p1 = AddParticleTarget(owner, "Global_SS_Ghost.troy", target); var p2 = AddParticleTarget(owner, "Global_SS_Ghost_cas.troy", target); CreateTimer(10.0f, () => { RemoveParticle(p1); RemoveParticle(p2); }); }
public void OnFinishCasting(IChampion owner, ISpell spell, IAttackableUnit target) { var current = new Vector2(owner.X, owner.Y); var to = Vector2.Normalize(new Vector2(spell.X, spell.Y) - current); var range = to * 425; var trueCoords = current + range; DashToLocation(owner, trueCoords.X, trueCoords.Y, 1200, false, "Spell3"); owner.AddBuffGameScript("Quickdraw", "Quickdraw", spell, 4.0f, true); var p = AddParticleTarget(owner, "Graves_Move_OnBuffActivate.troy", owner); CreateTimer(4.0f, () => { RemoveParticle(p); }); }