public Car BuildCar() { carBuilder.BuildBody(); carBuilder.BuildEngine(); carBuilder.BuildWheel(); return(carBuilder.GetCar()); }
public void BuildCar() { Console.WriteLine("We have new order, time to build new car! Let's move!"); Console.ReadKey(); List <Task> taskList = new List <Task>(); taskList.Add(Task.Factory.StartNew(() => _carBuilder.BuildBody())); taskList.Add(Task.Factory.StartNew(() => _carBuilder.BuildEngine())); taskList.Add(Task.Factory.StartNew(() => _carBuilder.BuildSuspension())); Console.WriteLine("How long do i have to wait on one car?!"); Task.WaitAll(taskList.ToArray()); Console.WriteLine("Finally, your car is ready sir"); }
public void MakeCar() { CarBuilder.BuildBody(); CarBuilder.BuildTransmission(); CarBuilder.BuildEngine(); }
public void BuildCar(ICarBuilder carBuilder) { carBuilder.BuildBody(); carBuilder.BuildEngine(); carBuilder.BuildSeats(); }