public void PerformCameraMove(ICameraPathTarget destination, int tickDuration) { this.cameraMoveTicks = tickDuration; // TODO: either FOV data is wrong, or this isn't supposed to also do FOV changes //this.SetFieldOfView(destination.FieldOfView, tickDuration); }
/// <summary>predict resources given a camera point</summary> public void camera_predict_resources_at_point(ICameraPathTarget cutscene_camera_point) { }
/// <summary>moves the camera to the specified camera point over the specified number of ticks.</summary> public void camera_set(ICameraPathTarget cutscene_camera_point, short value) { this.cameraSystem.PerformCameraMove(cutscene_camera_point, value); }