IEnumerable <ByteBuffer> CopySequencer() { active = true; var reader = source.Read(OnSourceData, OnSourceError, OnSourceClose); target.PauseWriting(); yield return(new ByteBuffer(new byte[0], 0, 0)); while (active) { var buffer = currentBuffer; target.PauseWriting(); source.ResumeReading(); yield return(buffer); } reader.Dispose(); if (ownsSource) { source.Close(); } source = null; target = null; currentBuffer = null; }
public void Close() { _byteStream.Close(); }