public void Move(Vector3 pos) { foreach (var item in AllChooseBuding) { IBuilderAI builder = item.GetAI(); if (builder != null) { builder.MoveTo(pos); } } }
public void SetAI(IBuilderAI builderAI) { m_BuilderAI = builderAI; }
public void Move(Vector3 pos) { foreach (var item in AllChooseBuding) { IBuilderAI builder = item.GetAI(); if (builder != null) { builder.MoveTo(pos); } } }
public void SetAI(IBuilderAI builderAI) { m_BuilderAI = builderAI; }