public override bool BlockEffect(IBot bot_) { Debug.Log("Damage Effect."); bot_.GetHealth.Damage(int.MaxValue); bot_.DeathEffect(0.8f); return(true); }
public override bool BlockEffect(IBot bot_) { bot_.DeathEffect(0.8f); if (BotManager.instance != null) { BotManager.instance.DecrementBotCount(); } else { Debug.Log("Bot Manager is null!"); } return(true); }