private void Start() { m_playerTaggingIdentifier = GetComponent <TaggingIdentifier>(); m_taggingManager = FindObjectOfType <TaggingManager>(); m_boppableInterface = GetComponent <IBoppable>(); m_UIManager = FindObjectOfType <UIManager>(); if (this.tag == "Player") { m_isPlayer = true; } if (m_isPlayer) { m_UIManager.UpdatePowerUpUI(slot1, slot2); } superSpeedTrail.SetActive(false); }
private void Awake() { if (this.tag == "Player") { m_isUserPlayer = true; } m_boppableInterface = GetComponent <IBoppable>(); m_rigidbodyReference = GetComponent <Rigidbody>(); kingCrown.SetActive(false); stunnedStars.SetActive(false); forceField.SetActive(false); m_rigidbodyReference.isKinematic = true; m_amountOfTimeAsKing = 0; m_playersBopped = 0; m_timesAsKing = 0; hammerBopAim.localPosition = new Vector3(0, -0.25f, km_attackDistance); m_originalHammerLocalPosition = hammerTransform.localPosition; m_originalHammerLocalEulerAngles = hammerTransform.localEulerAngles; m_tempSpeedBoost = 0f; }