public void AppendToTop(IEnumerable <TData> set) { if (ReferenceEquals(null, set)) { return; } if (_currentBindRequest is BindPreviousRequest) { _currentBindRequest.Merge(set); } var link = _window.Count > 0 ? _bindings.FindFromHead(_window.First.Value.LinkedData) : _bindings.Last; while (!ReferenceEquals(null, link)) { TryAppendToWindowTop(link.Value); link = link.Previous; } // обнуляется он только когда есть запас записей _currentBindRequest = _bindings.HeadContains(_preBoundaryThreshold, _window.First.Value.LinkedData) ? _currentBindRequest : null; UnityEngine.Debug.Log( _bindings.ToText( string.Format( "<color=magenta>BINDINGS now are with request: {0}</color>", _currentBindRequest == null ? "null" : _currentBindRequest.GetType().NameNice()))); }