public IActionResult CreatePlayer()
        {
            try
            {
                var playerName = GetCurrentUserName();

                _battleshipGameService.CreatePlayer(playerName);

                return(ResponseMessageHelper.OkCreated($"Good Luck! {playerName}"));
            }
            catch (BattleshipGameException ex)
            {
                return(ResponseMessageHelper.BadRequest(ex.Message));
            }
            catch (Exception ex)
            {
                //write exception to a error log

                return(ResponseMessageHelper.InternalServerError());
            }
        }