public async Task <IActionResult> AddShip(string battleId,
                                                  [FromBody] AddShipRequest addShipRequest)
        {
            try
            {
                var direction = (ShipDirection)Enum.Parse(typeof(ShipDirection), addShipRequest.ShipDirection, true);
                var ship      = await _battleService.AddShip(
                    battleId,
                    new Coordinate(addShipRequest.Column, addShipRequest.Row),
                    direction
                    );

                return(Created(Request.Path, ship));
            }
            catch (InvalidShipCreationException ex)
            {
                _logger.LogError(ex.Message);
                return(Conflict(ex));
            }
            catch (FailedShipCreationException ex)
            {
                _logger.LogError(ex.Message);
                return(BadRequest(ex));
            }
        }