public BattleSimulatorService( IAttackStrategyComposite attackStrategyComposite, IBattleService battleService, IAttackChanceService attackChanceService, IUnitOfWork unitOfWork, IBattleLogRepository battleLogRepository) { _attackStrategyComposite = attackStrategyComposite; _battleService = battleService; _attackChanceService = attackChanceService; _unitOfWork = unitOfWork; _battleLogRepository = battleLogRepository; }
public BattleLogService(IBattleLogRepository battleLogRepository) { _battleLogRepository = battleLogRepository; }