private static IBHoMObject SetRendermesh(this IBHoMObject bHoMObject, List <Mesh> representation) { Mesh m = Compute.JoinMeshes(representation); RenderMesh rm = m.ToRenderMesh(); return(bHoMObject.SetRendermesh(m)); }
private static IBHoMObject SetRendermesh(this IBHoMObject bHoMObject, Mesh representation) { RenderMesh rm = representation.ToRenderMesh(); return(bHoMObject.SetRendermesh(rm)); }