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C# (CSharp) IAvatar.IsPlayingMinigame Examples
Programming Language:
C# (CSharp)
Class/Type:
IAvatar
Method/Function:
IsPlayingMinigame
Examples at hotexamples.com:
1
C# (CSharp) IAvatar.IsPlayingMinigame - 1 examples found
. These are the top rated real world C# (CSharp) examples of
IAvatar.IsPlayingMinigame
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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A(9)
GetRdlProperties(7)
ToSimpleRdl(6)
SetAvatarController(5)
SetBody(4)
Update(4)
Destroy(3)
GetHead(3)
SwapSkeletonProvider(3)
The(3)
SetMind(3)
GetComponentInChildren(2)
TheUpper(2)
SetControls(2)
ResetControls(2)
SendPrivateMessage(2)
CloseInventoryBag(2)
OnSubtitleStop(2)
SetColor(2)
Save(1)
SelfDestruct(1)
RemoveAllowedToMoveModifier(1)
AssignVehicle(1)
ConsumeItem(1)
SetEnabled(1)
SetTarget(1)
SetWearablePack(1)
ShowQuestParchment(1)
StartAimingSledgehammer(1)
ThrowAway(1)
ToAnimatable(1)
ToServiceObject(1)
AddAllowedToMoveModifier(1)
SetWearable(1)
OnSubtitleStart(1)
QuitMinigame(1)
GetRootPose(1)
Die(1)
FanFirePit(1)
GetAllChildren(1)
GetArmor(1)
GetElement(1)
GetGameObject(1)
GetInventoryContent(1)
GetObject(1)
GetPose(1)
CloseQuestParchment(1)
GetUserId(1)
OnCastSuccess(1)
HasFightStick(1)
Frequently Used Methods
A (9)
GetRdlProperties (7)
ToSimpleRdl (6)
SetAvatarController (5)
SetBody (4)
Update (4)
Destroy (3)
GetHead (3)
SwapSkeletonProvider (3)
The (3)
Frequently Used Methods
SetMind (3)
GetComponentInChildren (2)
TheUpper (2)
SetControls (2)
ResetControls (2)
SendPrivateMessage (2)
CloseInventoryBag (2)
OnSubtitleStop (2)
SetColor (2)
Save (1)
SelfDestruct (1)
RemoveAllowedToMoveModifier (1)
AssignVehicle (1)
ConsumeItem (1)
SetEnabled (1)
SetTarget (1)
SetWearablePack (1)
ShowQuestParchment (1)
StartAimingSledgehammer (1)
ThrowAway (1)
Frequently Used Methods
SelfDestruct (1)
RemoveAllowedToMoveModifier (1)
AssignVehicle (1)
ConsumeItem (1)
SetEnabled (1)
SetTarget (1)
SetWearablePack (1)
ShowQuestParchment (1)
StartAimingSledgehammer (1)
ThrowAway (1)
ToAnimatable (1)
ToServiceObject (1)
AddAllowedToMoveModifier (1)
SetWearable (1)
OnSubtitleStart (1)
QuitMinigame (1)
GetRootPose (1)
Die (1)
FanFirePit (1)
GetAllChildren (1)
GetArmor (1)
GetElement (1)
GetGameObject (1)
GetInventoryContent (1)
GetObject (1)
GetPose (1)
CloseQuestParchment (1)
GetUserId (1)
OnCastSuccess (1)
HasFightStick (1)
Frequently Used Methods
ToAnimatable (1)
ToServiceObject (1)
AddAllowedToMoveModifier (1)
SetWearable (1)
OnSubtitleStart (1)
QuitMinigame (1)
GetRootPose (1)
Die (1)
FanFirePit (1)
GetAllChildren (1)
GetArmor (1)
GetElement (1)
GetGameObject (1)
GetInventoryContent (1)
GetObject (1)
GetPose (1)
CloseQuestParchment (1)
GetUserId (1)
OnCastSuccess (1)
HasFightStick (1)
IgniteFirePit (1)
IsInVehicleOutsideAvatar (1)
IsPlayingMinigame (1)
MoveDown (1)
MoveUp (1)
NeedsToPickup (1)
OnApplyProtection (1)
AUpper (1)
OnCastSkillRoll (1)
OnAttack (1)
Example #1
0
Show file
File:
BlacksmithTools.cs
Project:
charlottanpottan/Fylgja2019
public override bool IsActionPossible(IAvatar avatar) { return(!avatar.IsPlayingMinigame()); }
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