public AttachableObjectiveInPlay(IGame game, IAttachableObjectiveCard card, IAttachmentHostInPlay attachedTo) : base(game, card, attachedTo) { }
public AttachableInPlay(IGame gameState, IAttachableCard card, IAttachmentHostInPlay attachedTo) : base(gameState, card) { this.AttachedTo = attachedTo; }
public AttachableObjectiveInPlay(IGame game, IAttachableObjectiveCard card, IAttachmentHostInPlay attachedTo) : base(game, card, attachedTo) { }
public AttachmentInPlay(IGame game, IAttachmentCard card, IAttachmentHostInPlay attachedTo) : base(game, card, attachedTo) { }
public TreasureInPlay(IGame game, ITreasureCard card, IAttachmentHostInPlay attachedTo) : base(game, card, attachedTo) { }