public static void RemoveBeamRests(this IAttBeamingLog e) { MeiAtt_controller.RemoveAttribute(e, "beam.rests"); }
public static XAttribute GetBeamRests(this IAttBeamingLog e) { return(MeiAtt_controller.GetAttribute(e, "beam.rests")); }
public static bool HasBeamRests(this IAttBeamingLog e) { return(MeiAtt_controller.HasAttribute(e, "beam.rests")); }
public static void SetBeamRests(this IAttBeamingLog e, string _val) { MeiAtt_controller.SetAttribute(e, "beam.rests", _val); }
public static void RemoveBeamGroup(this IAttBeamingLog e) { MeiAtt_controller.RemoveAttribute(e, "beam.group"); }
public static bool HasBeamGroup(this IAttBeamingLog e) { return(MeiAtt_controller.HasAttribute(e, "beam.group")); }
public static XAttribute GetBeamGroup(this IAttBeamingLog e) { return(MeiAtt_controller.GetAttribute(e, "beam.group")); }
public static void SetBeamGroup(this IAttBeamingLog e, string _val) { MeiAtt_controller.SetAttribute(e, "beam.group", _val); }