public void CancelAllLoads()
        {
            assetBundleLoader.CancelAllLoads();

            mapPrefabToLoadCallbacks.Clear();

            inFlightAssetRequests.Clear();
        }
 public void CancelAllLoads()
 {
     assetLoader.CancelAllLoads();
 }
 public void CancelAllLoads()
 {
     gameObjectLoader.CancelAllLoads();
 }