public PartidaController(ILocalBusiness localBusiness,
                          IPartidaBusiness partidaBusiness,
                          IPortaLocalBusiness portaLocalBusiness,
                          IJogadorSalaBusiness jogadorSalaBusiness,
                          IAnotacaoArmaBusiness anotacaoArmaBusiness,
                          IAnotacaoLocalBusiness anotacaoLocalBusiness,
                          IAnotacaoSuspeitoBusiness anotacaoSuspeitoBusiness,
                          IHistoricoBusiness historicoBusiness,
                          IArmaBusiness armaBusiness,
                          ISuspeitoBusiness suspeitoBusiness,
                          IArmaJogadorSalaBusiness armaJogadorSalaBusiness,
                          ISuspeitoJogadorSalaBusiness suspeitoJogadorSalaBusiness,
                          ILocalJogadorSalaBusiness localJogadorSalaBusiness)
 {
     _localBusiness               = localBusiness;
     _partidaBusiness             = partidaBusiness;
     _portaLocalBusiness          = portaLocalBusiness;
     _jogadorSalaBusiness         = jogadorSalaBusiness;
     _anotacaoArmaBusiness        = anotacaoArmaBusiness;
     _anotacaoLocalBusiness       = anotacaoLocalBusiness;
     _anotacaoSuspeitoBusiness    = anotacaoSuspeitoBusiness;
     _historicoBusiness           = historicoBusiness;
     _armaBusiness                = armaBusiness;
     _suspeitoBusiness            = suspeitoBusiness;
     _armaJogadorSalaBusiness     = armaJogadorSalaBusiness;
     _suspeitoJogadorSalaBusiness = suspeitoJogadorSalaBusiness;
     _localJogadorSalaBusiness    = localJogadorSalaBusiness;
 }
 public PartidaBusiness(ISalaBusiness salaBusiness,
                        ICrimeBusiness crimeBusiness,
                        IPortaLocalBusiness portaLocalBusiness,
                        IJogadorSalaBusiness jogadorSalaBusiness,
                        IArmaBusiness armaBusiness,
                        ILocalBusiness localBusiness,
                        ISuspeitoBusiness suspeitoBusiness,
                        IArmaJogadorSalaBusiness armaJogadorSalaBusiness,
                        ILocalJogadorSalaBusiness localJogadorSalaBusiness,
                        ISuspeitoJogadorSalaBusiness suspeitoJogadorSalaBusiness,
                        IHistoricoBusiness historicoBusiness,
                        IJogadorSalaRepository jogadorSalaRepository,
                        IJogadorBusiness jogadorBusiness, Dado dado)
 {
     _salaBusiness                = salaBusiness;
     _crimeBusiness               = crimeBusiness;
     _portaLocalBusiness          = portaLocalBusiness;
     _jogadorSalaBusiness         = jogadorSalaBusiness;
     _armaBusiness                = armaBusiness;
     _localBusiness               = localBusiness;
     _suspeitoBusiness            = suspeitoBusiness;
     _armaJogadorSalaBusiness     = armaJogadorSalaBusiness;
     _localJogadorSalaBusiness    = localJogadorSalaBusiness;
     _suspeitoJogadorSalaBusiness = suspeitoJogadorSalaBusiness;
     _historicoBusiness           = historicoBusiness;
     _jogadorBusiness             = jogadorBusiness;
     _jogadorSalaRepository       = jogadorSalaRepository;
     _dado = dado;
 }