public dynamic ConvertCoordinates(IApplyMatrix item) { var cameraView = _worldToCamera.ConvertToCameraView(item); var viewBoxView = _cameraToViewBox.ConvertListToViewBox(cameraView); return(viewBoxView); }
public dynamic ConvertToCameraView(IApplyMatrix item) { return(item.Apply(_conversionMatrix)); }
public dynamic ConvertToViewBox(IApplyMatrix item) { return(item.Apply(_conversionMatrix)); }