void Awake() { appLog_ = ServiceManager.GameServices.GetAppLog(); gameManager_ = ServiceManager.GameServices.GetGameManager(); appLog_.LogInfo("Splash.Awake"); PanelContent.SetActive(false); appLog_.LogInfo("Splash: Initializing FB, first try"); facebook_.Initialize(OnFacebookInitialized); }
private void OnFacebookInitialized() { appLog_.LogInfo("Splash: FB, IsInitialized = {0}, IsLoggedIn = {1}, skip = {2}", facebook_.IsInitialized(), facebook_.IsLoggedIn(), SkipFacebookLogin); bool isLoggedIn = facebook_.IsInitialized() && (facebook_.IsLoggedIn() || SkipFacebookLogin); if (!isLoggedIn) { ShowSplash(); return; } OnFacebookLoggedIn(); }
public bool EsInformeDeRegimenInformativo(Informes_Pedidos informes_Pedidos) { if (informes_Pedidos.Informe == 1) { _appLog.LogInfo("Voy a generar informe de Regimen Informativo con Id " + informes_Pedidos.Id); return(true); } return(false); }