public void AttachAnimation(IAnimationProvider animation)
 {
     this._weasel.Invoke("AttachAnimation", new object[] { animation });
 }
 public bool PlayAnimation(IAnimationProvider ab)
 {
     return (bool)this._weasel.Invoke("PlayAnimation", new object[] { ab });
 }
Example #3
0
 public SkeletonNode(ContentManager content, IAnimationProvider animationProvider, string name = "Skeleton") : base(name)
 {
     _lineRenderer     = new LineMeshRender(content);
     AnimationProvider = animationProvider;
 }