public IEnumerable<IDefenceWeapon> WeaponsFor(IAlienInvader[] alienInvaders)
        {
            var weaponsToFire = new List<IDefenceWeapon>();
            var invaderCount = alienInvaders.Count();
            NewWaveIncoming();
            foreach (var weapon in _weaponsAvailableForDefence)
            {
                if (!weapon.IsReloading())
                    weapon.DeployTo(weaponsToFire);

                if (invaderCount == weaponsToFire.Count)
                    break;
            }
            return weaponsToFire;
        }