private static void Main(string[] args) { Log.Default.Logger = new NLogger(); Log.Default.Initialize(@"D:\TEMP\LOG\", "TETRINET2_ADMIN.LOG"); IFactory factory = new Factory(); _admin = new Admin(factory); _admin.SetVersion(1, 0); _admin.Connect( "net.tcp://localhost:7788/TetriNET2Admin", "admin1", "123456"); //_admin.ConnectionLost += AdminOnConnectionLost; _admin.Connected += OnConnected; _admin.Disconnected += OnDisconnected; _admin.ServerStopped += OnServerStopped; _admin.ClientConnected += OnClientConnected; _admin.ClientDisconnected += OnClientDisconnected; _admin.AdminConnected += OnAdminConnected; _admin.AdminDisconnected += OnAdminDisconnected; _admin.GameCreated += OnGameCreated; _admin.GameDeleted += OnGameDeleted; _admin.ServerMessageReceived += OnServerMessageReceived; _admin.BroadcastMessageReceived += OnBroadcastMessageReceived; _admin.PrivateMessageReceived += OnPrivateMessageReceived; _admin.AdminListReceived += OnAdminListReceived; _admin.ClientListReceived += OnClientListReceived; _admin.ClientListInGameReceived += OnClientListInGameReceived; _admin.GameListReceived += OnGameListReceived; _admin.BannedListReceived += OnBannedListReceived; bool stopped = false; while (!stopped) { if (Console.KeyAvailable) { ConsoleKeyInfo cki = Console.ReadKey(true); switch (cki.Key) { default: DisplayHelp(); break; case ConsoleKey.O: _admin.Connect( "net.tcp://localhost:7788/TetriNET2Admin", "admin1", "123456"); break; case ConsoleKey.D: _admin.Disconnect(); break; case ConsoleKey.X: _admin.Disconnect(); stopped = true; break; case ConsoleKey.A: _admin.GetAdminList(); break; case ConsoleKey.C: _admin.GetClientList(); break; case ConsoleKey.G: _admin.GetGameList(); break; case ConsoleKey.B: _admin.GetBannedList(); break; case ConsoleKey.S: _admin.RestartServer(30); break; } } else System.Threading.Thread.Sleep(250); } }