public OnModuleEnter( INWScript script, IPlayerService player, ISkillService skill, IQuestService quest, IActivityLoggingService activityLogging, IMapPinService mapPin, IObjectVisibilityService objectVisibility, ICustomEffectService customEffect, IChatTextService chatText, IPlayerValidationService playerValidation, IDataService data, IRaceService race, IPlayerMigrationService migration) { _ = script; _player = player; _skill = skill; _quest = quest; _activityLogging = activityLogging; _mapPin = mapPin; _objectVisibility = objectVisibility; _customEffect = customEffect; _chatText = chatText; _playerValidation = playerValidation; _data = data; _race = race; _migration = migration; }
public OnModuleNWNXChat( IActivityLoggingService activityLogging, IChatCommandService chatCommand, IStructureService structure) { _activityLogging = activityLogging; _chatCommand = chatCommand; _structure = structure; }
public OnModuleLeave( INWScript script, IPlayerService player, IActivityLoggingService activityLogging, ISkillService skill, IMapPinService mapPin) { _ = script; _player = player; _activityLogging = activityLogging; _skill = skill; _mapPin = mapPin; }
public OnModuleNWNXChat( IActivityLoggingService activityLogging, IChatCommandService chatCommand, IBaseService @base, IChatTextService chatText, ICraftService craft) { _activityLogging = activityLogging; _chatCommand = chatCommand; _base = @base; _chatText = chatText; _craft = craft; }
public OnModuleEnter(INWScript script, IPlayerService player, ISkillService skill, IQuestService quest, IActivityLoggingService activityLogging, IMapPinService mapPin, IBackgroundService background) { _ = script; _player = player; _skill = skill; _quest = quest; _activityLogging = activityLogging; _mapPin = mapPin; _background = background; }
public IngestionService(IElasticClient client, IIndexManagerService indexManager, IActivityLoggingService activityLogger, int batchSize = DefaultBatchSize) { this.client = client; this.indexManager = indexManager; this.activityLogger = activityLogger; BatchSize = batchSize; }
protected ServiceBase(IActivityLoggingService activityLoggingService) { _activityLoggingService = activityLoggingService; }