public async Task HandleAsync(ChannelReader <byte> reader, ChannelWriter <byte> writer, Client clientModel)
        {
            var request = await RS_REALMLIST_Reader.ReadAsync(reader);

            var realmList = await accountStorage.GetRealmListAsync();

            var realms = realmList.Select(x => new AUTH_REALMLIST.Realm(
                                              x.address,
                                              x.name,
                                              x.port,
                                              x.timezone,
                                              x.icon,
                                              x.realmflags,
                                              x.population,
                                              x.numchars));

            await AUTH_REALMLIST_Writer.WriteAsync(writer, new AUTH_REALMLIST(request.Unk, realms.ToArray()));
        }
        public async Task HandleAsync(ChannelReader <byte> reader, ChannelWriter <byte> writer, Client clientModel)
        {
            Requests.RS_REALMLIST request = await RS_REALMLIST_Reader.ReadAsync(reader);

            System.Collections.Generic.List <Storage.Entities.RealmListItemEntitiy> realmList = await accountStorage.GetRealmListAsync();

            System.Collections.Generic.IEnumerable <AUTH_REALMLIST.Realm> realms = realmList.Select(x => new AUTH_REALMLIST.Realm(
                                                                                                        x.address,
                                                                                                        x.name,
                                                                                                        x.port,
                                                                                                        x.timezone,
                                                                                                        x.icon,
                                                                                                        x.realmflags,
                                                                                                        x.population,
                                                                                                        x.numchars));

            await AUTH_REALMLIST_Writer.WriteAsync(writer, new AUTH_REALMLIST(request.Unk, realms.ToArray()));
        }