Example #1
0
        private void AccelerateClick(object sender, EventArgs e)
        {
            IAccelerate accelerate = (IAccelerate)objectComboBox.SelectedItem;

            accelerate.Accelerate(5);
            panel.GetChildAtPoint(new Point(0, 0)).Text = "Speed: " + accelerate.getSpeed();
        }
Example #2
0
        private void speedUpButton_Click(object sender, EventArgs e)
        {
            object toy = selectedList.SelectedItem;

            IAccelerate accelerate = toy as IAccelerate;

            accelerate.Accelerate(accelerate.Speed + 1);

            speedLabel.Text = accelerate.Speed.ToString();
        }
Example #3
0
        private void increaseSpeed_Click(object sender, EventArgs e)
        {
            object toy = toyOwned.SelectedItem;

            IAccelerate accelerate = toy as IAccelerate;

            accelerate.Accelerate(accelerate.Speed + 1);

            speedValue.Text = accelerate.Speed.ToString();
        }
Example #4
0
 public void zmienSzybkosc(int change)
 {
     foreach (Zabawki zabawka in listaZabawek)
     {
         if (zabawka is IAccelerate)
         {
             IAccelerate szybkosc = zabawka as IAccelerate;
             szybkosc.Accelerate(change);
         }
     }
 }
Example #5
0
        private void toyInstanceCombo_SelectionChangeCommitted(object sender, EventArgs e)
        {
            controlsPanel.Controls.Clear();
            object toy = toyInstanceCombo.SelectedItem;

            //to wbrew mojej godności
            if (toy is IAccelerate)
            {
                IAccelerate accelerator   = toy as IAccelerate;
                Label       propertyLabel = new Label();
                propertyLabel.Text = "przyśpieszenie";
                NumericUpDown propertySpinner = new NumericUpDown();
                propertySpinner.Value         = accelerator.speed;
                propertySpinner.ValueChanged += new EventHandler(delegate(Object o, EventArgs a)
                {
                    accelerator.Accelerate(Convert.ToInt32(propertySpinner.Value));
                });
                controlsPanel.Controls.Add(propertyLabel);
                controlsPanel.Controls.Add(propertySpinner);
            }

            if (toy is IDive)
            {
                IDive diver         = toy as IDive;
                Label propertyLabel = new Label();
                propertyLabel.Text = "zanurzenie";
                NumericUpDown propertySpinner = new NumericUpDown();
                propertySpinner.Value         = diver.submersion;
                propertySpinner.ValueChanged += new EventHandler(delegate(Object o, EventArgs a)
                {
                    diver.Dive(Convert.ToInt32(propertySpinner.Value));
                });
                controlsPanel.Controls.Add(propertyLabel);
                controlsPanel.Controls.Add(propertySpinner);
            }

            if (toy is IRise)
            {
                IRise         riser           = toy as IRise;
                NumericUpDown propertySpinner = new NumericUpDown();
                Label         propertyLabel   = new Label();
                propertyLabel.Text            = "wzniesienie";
                propertySpinner.Value         = riser.altitude;
                propertySpinner.ValueChanged += new EventHandler(delegate(Object o, EventArgs a)
                {
                    riser.Rise(Convert.ToInt32(propertySpinner.Value));
                });
                controlsPanel.Controls.Add(propertyLabel);
                controlsPanel.Controls.Add(propertySpinner);
            }
        }