Example #1
0
 /// <summary>
 /// 获取单个资源
 /// </summary>
 /// <returns>The resource.</returns>
 /// <param name="name">Name.</param>
 public UnityEngine.Object GetResource(string name)
 {
     if (iABResLoad != null)
     {
         return(iABResLoad.LoadResoure(name, iABResLoad.assetBundle));
     }
     else
     {
         return(null);
     }
 }