/// <summary>
        /// 过滤键盘消息
        /// Filters out a key message before it is dispatched
        /// </summary>
        /// <param name="target">The Control that will receive the message</param>
        /// <param name="msg">A WindowMessage that represents the message to process</param>
        /// <param name="wParam">Specifies the WParam field of the message</param>
        /// <param name="lParam">Specifies the LParam field of the message</param>
        /// <returns>true to filter the message and prevent it from being dispatched;
        /// false to allow the message to continue to the next filter or control</returns>
        public override bool ProcessKeyMessage(Control target, I3WindowMessage msg, int wParam, int lParam)
        {
            if (msg == I3WindowMessage.WM_KEYDOWN)
            {
                if (((Keys)wParam) == Keys.F4)
                {
                    if (this.TextBox.Focused || this.DropDown.ContainsFocus)
                    {
                        this.DroppedDown = !this.DroppedDown;

                        return(true);
                    }
                }
            }

            return(false);
        }
Example #2
0
        /// <summary>
        /// 虚拟方法,过滤鼠标消息
        /// Filters out a mouse message before it is dispatched
        /// </summary>
        /// <param name="target">The Control that will receive the message</param>
        /// <param name="msg">A WindowMessage that represents the message to process</param>
        /// <param name="wParam">Specifies the WParam field of the message</param>
        /// <param name="lParam">Specifies the LParam field of the message</param>
        /// <returns>true to filter the message and prevent it from being dispatched;
        /// false to allow the message to continue to the next filter or control</returns>
        public virtual bool ProcessMouseMessage(Control target, I3WindowMessage msg, int wParam, int lParam)
        {
            if (msg == I3WindowMessage.WM_LBUTTONDOWN || msg == I3WindowMessage.WM_RBUTTONDOWN ||
                msg == I3WindowMessage.WM_MBUTTONDOWN || msg == I3WindowMessage.WM_XBUTTONDOWN ||
                msg == I3WindowMessage.WM_NCLBUTTONDOWN || msg == I3WindowMessage.WM_NCRBUTTONDOWN ||
                msg == I3WindowMessage.WM_NCMBUTTONDOWN || msg == I3WindowMessage.WM_NCXBUTTONDOWN)
            {
                Point cursorPos = Cursor.Position;

                if (target != this.EditingTable && target != this.Control)
                {
                    this.EditingTable.StopEditing();
                }
            }

            return(false);
        }
        /// <summary>
        /// 过滤鼠标消息
        /// Filters out a mouse message before it is dispatched
        /// </summary>
        /// <param name="target">The Control that will receive the message</param>
        /// <param name="msg">A WindowMessage that represents the message to process</param>
        /// <param name="wParam">Specifies the WParam field of the message</param>
        /// <param name="lParam">Specifies the LParam field of the message</param>
        /// <returns>true to filter the message and prevent it from being dispatched;
        /// false to allow the message to continue to the next filter or control</returns>
        public override bool ProcessMouseMessage(Control target, I3WindowMessage msg, int wParam, int lParam)
        {
            if (this.DroppedDown)
            {
                if (msg == I3WindowMessage.WM_LBUTTONDOWN || msg == I3WindowMessage.WM_RBUTTONDOWN ||
                    msg == I3WindowMessage.WM_MBUTTONDOWN || msg == I3WindowMessage.WM_XBUTTONDOWN ||
                    msg == I3WindowMessage.WM_NCLBUTTONDOWN || msg == I3WindowMessage.WM_NCRBUTTONDOWN ||
                    msg == I3WindowMessage.WM_NCMBUTTONDOWN || msg == I3WindowMessage.WM_NCXBUTTONDOWN)
                {
                    Point cursorPos = Cursor.Position;

                    if (!this.DropDown.Bounds.Contains(cursorPos))
                    {
                        if (target != this.EditingTable && target != this.TextBox)
                        {
                            if (this.ShouldStopEditing(target, cursorPos))
                            {
                                this.EditingTable.StopEditing();
                            }
                        }
                    }
                }
                else if (msg == I3WindowMessage.WM_MOUSEMOVE)
                {
                    Point cursorPos = Cursor.Position;

                    if (this.DropDown.Bounds.Contains(cursorPos))
                    {
                        if (!this.containsMouse)
                        {
                            this.containsMouse = true;

                            this.EditingTable.RaiseCellMouseLeave(this.EditingCellPos);
                        }
                    }
                    else
                    {
                        this.containsMouse = true;
                    }
                }
            }

            return(false);
        }
Example #4
0
 /// <summary>
 /// 虚拟方法,过滤键盘消息
 /// Filters out a key message before it is dispatched
 /// </summary>
 /// <param name="target">The Control that will receive the message</param>
 /// <param name="msg">A WindowMessage that represents the message to process</param>
 /// <param name="wParam">Specifies the WParam field of the message</param>
 /// <param name="lParam">Specifies the LParam field of the message</param>
 /// <returns>true to filter the message and prevent it from being dispatched;
 /// false to allow the message to continue to the next filter or control</returns>
 public virtual bool ProcessKeyMessage(Control target, I3WindowMessage msg, int wParam, int lParam)
 {
     return(false);
 }