Example #1
0
 void Start()
 {
     this.metronomeScript = gameObject.GetComponent <Hv_metronome_AudioLib>();
     this.metronomeScript.RegisterSendHook();
     //soubscription à l'event
     this.metronomeScript.FloatReceivedCallback += this.UpdateMetronome;
 }
Example #2
0
 private void OnEnable()
 {
     _dsp = target as Hv_metronome_AudioLib;
 }