public override bool handle_hunk_file(string path, HunkFile hunk_file) { // do nothing extra return(true); // ----- Info ----- }
public void hunktool_signature() { // # 48 UNIT //#3 CODE size 00000000 alloc size 00000028 file header @ 'romhunks' // 48 E7 00 3A 26 6F 00 14 20 6F 00 18 43 EF 00 1C // 45 FA 00 12 2C 79 00 00 00 00 4E AE 00 00 4C DF // 5C 00 4E 75 16 C0 4E 75 // ext ext // 00000000 _sprintf def // 00000016 _AbsExecBase absref32 // 0000001C _LVORawDoFmt relref16 // symbol symbol // 00000000 _sprintf // 00000024 stuffChar var unit = new Unit { segments = new List <List <Hunk> > { new List <Hunk> { new Hunk { HunkType = HunkType.HUNK_CODE, Data = MakeBytes( "48 E7 00 3A 26 6F 00 14 20 6F 00 18 43 EF 00 1C" + "45 FA 00 12 2C 79 00 00 00 00 4E AE 00 00 4C DF" + "5C 00 4E 75 16 C0 4E 75"), }, new ExtHunk { ext_def = new List <ExtObject> { new ExtObject { def = 0, type = ExtType.EXT_DEF, name = "_sprintf" } }, ext_ref = new List <ExtObject> { new ExtObject { type = ExtType.EXT_ABSREF32, name = "_AbsExecBase", refs = new List <uint> { 0x16 } }, new ExtObject { type = ExtType.EXT_RELREF16, name = "_LVORawDoFmt", refs = new List <uint> { 0x1C } } } } } } }; var file = new HunkFile { type = FileType.TYPE_UNIT, units = new List <Unit> { unit } }; var sw = new StringWriter(); var segs = new SignatureGenerator(new Dictionary <string, ValueObject>()); segs.Output = sw; segs.handle_hunk_file("foo.lib", file); var sGen = sw.ToString(); var sExp = "48E7003A266F0014206F001843EF001C45FA00122C79........4EAE....4CDF _sprintf" + nl; if (sExp != sGen) { Debug.Print(sGen); } Assert.AreEqual(sExp, sGen); }
public abstract bool handle_hunk_file(string s, HunkFile hunk_file);
public HunkShow(HunkFile hunk_file, bool show_relocs, bool show_debug, bool disassemble, uint disassemble_start, bool hexdump, bool brief, bool use_objdump) : this(hunk_file, show_relocs, show_debug, disassemble, disassemble_start, hexdump, brief, use_objdump, "68000") { }
public HunkShow(HunkFile hunk_file, bool show_relocs, bool show_debug, bool disassemble, uint disassemble_start, bool hexdump) : this(hunk_file, show_relocs, show_debug, disassemble, disassemble_start, hexdump, false, false, "68000") { }
public HunkShow(HunkFile hunk_file, bool show_relocs, bool show_debug, bool disassemble) : this(hunk_file, show_relocs, show_debug, disassemble, 0, false, false, false, "68000") { }
public HunkShow(HunkFile hunk_file, bool show_relocs) : this(hunk_file, show_relocs, false, false, 0, false, false, false, "68000") { }
public HunkShow(HunkFile hunk_file) : this(hunk_file, false, false, false, 0, false, false, false, "68000") { }