Example #1
0
    public IEnumerator IdleEnum()
    {
        float timeElapsed = 0f;
        float waitTime    = 2f;

        while (humanoid.statusText.text == "Harvesting")
        {
            timeElapsed += Time.deltaTime;
            if (timeElapsed >= waitTime)
            {
                Debug.Log("ran harvest enum");
                humanoid.AddToInventory(1);
                timeElapsed = 0f;
            }


            yield return(null);
        }
    }