public static void Load() { try { Principal = i.MainMenu.AddMenu("Championship Riven", "RivenAkr"); Principal.Add("Skin", new CheckBox("Enable Skin Hack?", false)); Principal.Add("SkinID", new Slider("Skin ID: {0}", 4, 0, 5)); Q = Principal.AddSubMenu("Q Configs"); Q.Add("Any", new CheckBox("Use on Laneclear/Jungleclear?")); Q.AddSeparator(2); Q.Add("Flee", new CheckBox("Use Q on Flee?")); W = Principal.AddSubMenu("W Configs"); W.Add("Lane", new CheckBox("Use on Laneclear?")); W.Add("Jungle", new CheckBox("Use on Jungleclear?")); W.AddSeparator(2); W.Add("LaneMin", new Slider("Min {0} minions to use W on Laneclear", 3, 1, 6)); E = Principal.AddSubMenu("E Configs"); E.Add("Flee", new CheckBox("Use E on Flee?")); E.Add("Jungle", new CheckBox("Use on Jungleclear?")); E.Add("Shield", new CheckBox("Use on Spells?")); E.AddSeparator(2); foreach (var x in EntityManager.Heroes.Enemies) { E.AddLabel(".: " + x.ChampionName + " :."); foreach (var y in x.Spellbook.Spells) { if (y.SData.TargettingType == SpellDataTargetType.Unit && IsSpell(y.Slot)) { E.Add(x.ChampionName + "/" + y.Slot, new CheckBox(x.ChampionName + " " + y.Slot.ToString())); } } E.AddSeparator(2); } R = Principal.AddSubMenu("R1 Configs"); R.Add("UseR1", new CheckBox("Use R1?")); R.Add("Force", new KeyBind("Force R1?", false, KeyBind.BindTypes.PressToggle, 'M')); R2 = Principal.AddSubMenu("R2 Configs"); R2.Add("Mode", new ComboBox("R2 Mode:", 0, "Kill Only", "Max Damage")); R2.Add("Save", new CheckBox("Save R2 (When in AA Range)", true)); Misc = Principal.AddSubMenu("Misc"); Misc.Add("Burst", new KeyBind("Burst", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("QGap", new CheckBox("Use 3Q on Gapcloser?")); Misc.Add("QInt", new CheckBox("Use 3Q to Interrupt?")); Misc.Add("WGap", new CheckBox("Use W on Gapcloser?")); Misc.Add("WInt", new CheckBox("Use W to Interrupt?")); Humanizer = Principal.AddSubMenu("Humanizer"); Humanizer.Add("Emotes", new CheckBox("Use Emotes?")); Humanizer.Add("Q2", new Slider("Delay Q2: {0}", 0, 0, 40)); Humanizer.Add("Q3", new Slider("Delay Q3: {0}", 0, 0, 50)); Item = Principal.AddSubMenu("Items"); Item.Add("Hydra", new CheckBox("Use Hydra?")); Item.Add("Tiamat", new CheckBox("Use Tiamat?")); Item.Add("Youmuu", new CheckBox("Use Youmuu?")); Item.AddSeparator(2); Item.Add("Ignite", new CheckBox("Auto use Ignite?")); Draw = Principal.AddSubMenu("Draws"); Draw.Add("Burst", new CheckBox("Draw Burst Range?")); Draw.AddLabel(".: Spells :."); Draw.Add("Disable", new CheckBox("Disable All?", false)); Draw.AddSeparator(1); Draw.Add("Q", new CheckBox("Draw Q?")); Draw.Add("W", new CheckBox("Draw W?")); Draw.Add("E", new CheckBox("Draw E?")); Draw.Add("R", new CheckBox("Draw R2?")); Draw.AddSeparator(2); Draw.Add("Status", new CheckBox("Draw Status About Settings?")); } catch (Exception e) { Extensions.Debug(e.Message); } }