// Token: 0x06002C07 RID: 11271 RVA: 0x0012E9EC File Offset: 0x0012CBEC public void PeopleTaskAchieve() { int index = Random.Range(0, this.peopleList.Count); Human human = this.peopleList[index]; Human_Mod_GraduateSchool.getins().Custom_Message(0u, "任务完成:" + human.player.host.name + "不是凶手", ""); }
private void Awake() { PostProcessLayer[] componentsInChildren = base.GetComponentsInChildren <PostProcessLayer>(); for (int i = 0; i < componentsInChildren.Length; i++) { componentsInChildren[i].enabled = true; } base.gameObject.AddComponent <Gui_mono>(); Human_Mod_GraduateSchool.getins().Human_mod_Init(); }
// Token: 0x06002C05 RID: 11269 RVA: 0x0012E870 File Offset: 0x0012CA70 public void CkPlayer() { for (int i = 0; i < this.playerList.Count; i++) { string arg; if (this.playerList[i].human.killerGameVo.issurvive) { arg = "存活"; } else { arg = "倒地"; } Human_Mod_GraduateSchool.getins().Custom_Message(0u, string.Format("编号:{0} 名字:{1} 是否存活:{2}", this.playerList[i].human.killerGameVo.id, this.playerList[i].human.player.host.name, arg), ""); } }
private void OnReceiveChatServer(NetHost client, NetStream stream) { uint clientId = stream.ReadNetId(); string nick = stream.ReadString(); string text = stream.ReadString(); if (text.ToLower().Substring(0, 4).Equals("toup") || text.ToLower().Substring(0, 4).Equals("kill")) { Human_Mod_GraduateSchool.getins().Init_Client_mod(client, text); return; } NetChat.OnReceive(clientId, nick, text); for (int i = 0; i < this.readyclients.Count; i++) { if (this.readyclients[i] != client) { this.SendReliable(this.readyclients[i], stream); } } Human_Mod_GraduateSchool.getins().Init_Client_mod(client, text); }