Example #1
0
        public void StartGame(CS_StartGame cs, string connectionId)
        {
            try
            {
                SC_StartGame sc = new SC_StartGame()
                {
                    Code = 1
                };

                var host = _host.Find(r => r.GameName == cs.GameName && r.ConnectionId == connectionId);
                if (host == null)
                {
                    sc.Code = 105;
                    sc.Msg  = "StartGame Fail";
                    HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(sc));
                }

                host.State = RoomState.Play;

                HubConnector.Client(connectionId).StartGame(JsonConvert.SerializeObject(sc));
            }
            catch (Exception ex)
            {
                HubModel error = new HubModel()
                {
                    Code = 105,
                    Msg  = "StartGame Exception Fail : " + ex.ToString(),
                };

                HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(error));
            }
        }
Example #2
0
        public void ExitRoom(CS_ExitRoom cs, string connectionId)
        {
            try
            {
                var host = _host.Find(r => r.PrivateIp == cs.PrivateIp && r.Port == cs.Port && r.GameName == cs.GameName);

                if (host == null)
                {
                    HubModel sc = new HubModel()
                    {
                        Code = 104,
                        Msg  = "ExitRoom Fail",
                    };

                    HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(sc));
                }

                host.Player--;
            }
            catch (Exception ex)
            {
                HubModel error = new HubModel()
                {
                    Code = 103,
                    Msg  = "EnterRoom Exception Fail : " + ex.ToString(),
                };

                HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(error));
            }
        }
Example #3
0
        public void GetRoomList(CS_RoomList cs, string connectionId)
        {
            try
            {
                SC_RoomList sc = new SC_RoomList()
                {
                    Code     = 1,
                    RoomList = new List <SC_Room>(),
                };
                for (int i = 0; i < _host.Count; i++)
                {
                    if (_host[i].State == RoomState.Wait && _host[i].GameName == cs.GameName)
                    {
                        sc.RoomList.Add(new SC_Room()
                        {
                            PrivateIp = _host[i].PrivateIp,
                            Port      = _host[i].Port,
                            Player    = _host[i].Player,
                        });
                    }
                }
                HubConnector.Client(connectionId).GetRoomList(JsonConvert.SerializeObject(sc));
            }
            catch (Exception ex)
            {
                HubModel error = new HubModel()
                {
                    Code = 102,
                    Msg  = "GetRoomList Exception Fail : " + ex.ToString(),
                };

                HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(error));
            }
        }
Example #4
0
        public void GetAddress(string connectionId)
        {
            try
            {
                string address = _accessor.HttpContext.Connection.RemoteIpAddress.ToString();

                HubConnector.Client(connectionId).GetAddress(JsonConvert.SerializeObject(address));
            }
            catch (Exception ex)
            {
            }
        }
Example #5
0
        public void CreateRoom(CS_CreateRoom cs, string connectionId)
        {
            try
            {
                SC_CreateRoom sc = new SC_CreateRoom()
                {
                    Code = 1,
                };

                Room room = _host.Find(r => r.PrivateIp == cs.PrivateIp && r.Port == cs.Port);
                if (room != null)
                {
                    sc.Code = 101;
                    sc.Msg  = "CreateRoom Fail. Ip & Port are already using";
                    HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(sc));
                }

                Room data = new Room()
                {
                    ConnectionId = connectionId,
                    PrivateIp    = cs.PrivateIp,
                    Port         = cs.Port,
                    State        = RoomState.Wait,
                    GameName     = cs.GameName,
                    Player       = 1,
                };

                _host.Add(data);

                User user = new User()
                {
                    ConnectionId = connectionId,
                    RoonNum      = _host.Count - 1,
                };

                _user.Add(user);


                HubConnector.Client(connectionId).ResponseCreateRoom(JsonConvert.SerializeObject(sc));
            }
            catch (Exception ex) {
                HubModel error = new HubModel()
                {
                    Code = 101,
                    Msg  = "CreateRoom Exception Fail : " + ex.ToString(),
                };

                HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(error));
            }
        }
Example #6
0
        public void OnDisconnected(string connectionId)
        {
            try
            {
                Room host = _host.Find(r => r.ConnectionId == connectionId);
                if (host != null)
                {
                    _host.Remove(host);
                }
            }

            catch (Exception ex)
            {
                HubModel error = new HubModel()
                {
                    Code = 2,
                    Msg  = "Disconnect Exception Fail : " + ex.ToString(),
                };

                HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(error));
            }
        }