// Use this for initialization void Start() { this.onSuccess += this.SuccessMethod; HttpWrapper hw = GetComponent <HttpWrapper>(); hw.GET("http://img.juimg.com/tuku/yulantu/140703/330746-140F302191731.jpg", this.onSuccess); }
/// <summary> /// Launch the scanning process. /// </summary> public void LaunchScanningProcess(bool ConsoleOutput, string EditorPlayerPrefKey = "") { OutputInConsole = ConsoleOutput; _editorPlayerPrefKey = EditorPlayerPrefKey; if (OutputInConsole) { Debug.Log("Project Scanner: Downloading Assets Description"); } _hasError = false; _isScanning = true; AssetsList = new SortedDictionary <string, AssetItem>(); _wwwWrapper = new HttpWrapper(); WWWForm _form = new WWWForm(); _form.AddField("UnityVersion", Application.unityVersion); _form.AddField("PlayMakerVersion", MyUtils.GetPlayMakerVersion()); _wwwWrapper.GET ( "http://www.fabrejean.net/projects/playmaker_ecosystem/assetsDescription" , _form , (WWW www) => { if (!string.IsNullOrEmpty(www.error)) { Debug.LogError("Project Scanner: Error downloading assets definition :" + www.error); _isScanning = false; _hasError = true; } else { EditorCoroutine.start(DoScanProject(www.text)); } } ); }