Example #1
0
 private void OnMouseDown()
 {
     if (owner.selectedTile == null)
     {
         isSelected = true;
         hoverstate = Hoverstate.selected;
         OnSelected();
     }
 }
Example #2
0
 private void OnMouseExit()
 {
     if (!isSelected)
     {
         hoverstate = Hoverstate.inactive;
     }
     else
     {
         if (owner.selectedTile == null)
         {
             Debug.Log("Activation Mesh");
             hoverstate = Hoverstate.active;
         }
     }
 }