Example #1
0
 // Update is called once per frame
 void Update()
 {
     if (healthScript.getHealth() > 0)
     {
         health = healthScript.getHealth();
     }
     else
     {
         health = 0;
     }
 }
Example #2
0
    // Use this for initialization

    void Start()
    {
        currentLevel = 0;
        house        = GameObject.Find("House");
        healthScript = (HouseScript)house.GetComponent(typeof(HouseScript));
        health       = healthScript.getHealth();
        gold         = 200;
        playerScript = script;
    }