void Awake() { Instance = this; SocialLogic = new SocialEntityLogic(); MoodCharacter = new MoodCharacterEntity(); QuizGame = new QuizeGameEntity { IsQuizeGame = true }; Achievements = new AchievementLogic(); HouseTechnology = new HouseTechnologyEntityJeka2(); HouseActionSocial = new HouseActionSocialEntity(); Offers = new OffersLogic(); PhoneEntities = new List<PhoneEntity>(); AudioL.SetActive(false); AudioL.SetActive(true); }
public void Load() { HouseActionSocial = new HouseActionSocialEntity(); HouseActionSocial.SetListSocialEntity(new List<SocialEntity>()); HouseTechnology = new HouseTechnologyEntityJeka2(); SaleMood = new List<int>(); IdSocialRun = new List<int>(); HouseActionSocial = new HouseActionSocialEntity(); #if (!UNITY_EDITOR) IsSoundOn = true; IsFirstRun = true; #else IsSoundOn = false; IsFirstRun = true; #endif IsSound = IsSoundOn; MoodCharacter.MoodPeoples = 0.5f; MoodCharacter.MoodOO = 0; Money = 75000; TimeToEndMonth = GameConst.TimeGameMonth; QuizGame = new QuizeGameEntity { IsQuizeGame = true }; Achievements = new AchievementLogic(); Score = 0; NameUser = ""; FondMoney = 41000; //TechnologyTableJeka2.List.Where(t => t.TechnologyLevel == TechnologyLevelEnum.First || t.TechnologyLevel == TechnologyLevelEnum.NoSale).Select(tt => tt.Id).ToList() ListResultGame = new List<StatusEndGameEnum> { StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non, StatusEndGameEnum.Non }; UpdateSpriteRoom(); HouseActionSocial.Map = Map; UIScript.Instance.UpdateProgressBars(true); AudioListener.volume = IsSound ? 1f : 0f; if (IsFirstRun) { BaseGUI.instance.comicsPopupScript.EndComicsEvent += comicsPopupScript_EndComicsEvent; IsComics = true; BaseGUI.instance.OnComicsPopupScript(); } else { StartMonth(); } BaseGUI.instance.IsTrainingNow = true; for (int i = 0; i < 5; i++) { Offers.GenerateOffer(); } UIScript.Instance.SoundButtonBackground.spriteName = IsSound ? "JKH_sound_on" : "JKH_sound_off"; UIScript.Instance.NextSoundButton.SetActive(IsSound); LoadEnd = true; BaseGUI.instance.OnGlobalMenuPopup(); CurrentAddMoney = 5000; }