public InputHandler(Game game) { this.game = game; RegisterInputHandlers(); Keys = new KeyMap(); picking = new PickingHandler(game, this); HotkeyList.LoadSavedHotkeys(); }
public InputHandler(Game game) { this.game = game; RegisterInputHandlers(); Keys = new KeyMap(); Hotkeys = new HotkeyList(); Hotkeys.LoadSavedHotkeys(); }
public InputHandler(Game game) { this.game = game; RegisterInputHandlers(); Keys = new KeyMap(); picking = new PickingHandler(game, this); #if !ANDROID Hotkeys = new HotkeyList(); Hotkeys.LoadSavedHotkeys(); #endif }