Example #1
0
    void Start()
    {
        LuaManager.GetInstance().Init();
        LuaManager.GetInstance().DoLuaFile("Main");

        Debug.Log(Add(10, 20));
        Speak("NB");

        hotfix = new HotfixTest();
        hotfix.Speak("jfdisjfi");

        //StartCoroutine(TestCoroutine());

        this.Age = 100;
        Debug.Log(this.Age);

        this[99] = 100;
        Debug.Log(this[9999]);

        unityAction += TestDelegate;

        unityAction -= TestDelegate;

        HotfixTest2 <string> t1 = new HotfixTest2 <string>();

        t1.Test("123456");

        HotfixTest2 <int> t2 = new HotfixTest2 <int>();

        t2.Test(20000);
    }
Example #2
0
        public static void CallHotfixTest()
        {
            var h1 = new HotfixTest();

            UnityEngine.Debug.LogFormat("HotfixTest1: {0}", h1.Foo(12));

            var h2 = new HotfixTest2();

            UnityEngine.Debug.LogFormat("HotfixTest2: {0}", h2.Foo(12));
        }