/// <summary> /// 界面初始化 /// </summary> /// <param name="uiForm">真正的UI窗口</param> /// <param name="userData">用户数据</param> public override void OnInit(HotfixForm uiForm, object userData) { base.OnInit(uiForm, userData); btnToLogOn = uiForm.GetTransType(0) as Button; imgMiaoShu1 = uiForm.GetTransType(1) as Image; imgMiaoShu2 = uiForm.GetTransType(2) as Image; btnDeleteRole = uiForm.GetTransType(3) as Button; btnStart = uiForm.GetTransType(4) as Button; RoleItemView1 = uiForm.GetTransType(5) as Transform; RoleItemView2 = uiForm.GetTransType(6) as Transform; RoleItemView3 = uiForm.GetTransType(7) as Transform; RoleItemView4 = uiForm.GetTransType(8) as Transform; ButtonCreateRole1 = uiForm.GetTransType(9) as Button; ButtonCreateRole2 = uiForm.GetTransType(10) as Button; ButtonCreateRole3 = uiForm.GetTransType(11) as Button; ButtonCreateRole4 = uiForm.GetTransType(12) as Button; m_SelectRoleFormCtrl = new SelectRoleFormCtrl(); m_SelectRoleFormCtrl.OnInit(this, userData); }
/// <summary> /// 界面初始化 /// </summary> /// <param name="uiForm">真正的UI窗口</param> /// <param name="userData">用户数据</param> public override void OnInit(HotfixForm uiForm, object userData) { base.OnInit(uiForm, userData); UnityEngine.Debug.Log("初始化UI"); Text = uiForm.GetTransType(0) as Text; }