public void Remove(HorizontalPipeEvent horizontalPipeEvent, UnityAction call) { _eventsManager.Remove(horizontalPipeEvent, call); }
public void Invoke(HorizontalPipeEvent horizontalPipeEvent) { _eventsManager.Invoke(horizontalPipeEvent); }
public void On(HorizontalPipeEvent horizontalPipeEvent, UnityAction call) { _eventsManager.On(horizontalPipeEvent, call); }