/// <summary> /// All application initialization is performed here, before the main loop thread is executed and the render panel is displayed for the first time. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void RenderForm_Load(object sender, EventArgs e) { if (!Horde3DUtils.initOpenGL(PInvoke.GetDC(renderPanel.Handle).ToInt32())) { throw new Exception("Failed to initialize OpenGL"); } if (!app.init()) { MessageBox.Show("Failed to init application.\nMake sure you have an OpenGL 2.0 compatible graphics card with the latest drivers installed!\nAlso verify if the pipeline config file exists.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); Horde3D.release(); Horde3DUtils.releaseOpenGL(); Environment.Exit(0); } app.resize(renderPanel.Size.Width, renderPanel.Size.Height); }
public void release() { // Release engine Horde3D.release(); }