void Start() { holderTest = FindObjectOfType<HolderTest>(); camControl = GetComponentInParent<CameraControlScript>(); playerMovement = GetComponentInParent<PlayerMovement>(); dieSound = GetComponent<AudioSource>(); }
void Start() { bbHolder = FindObjectOfType<HolderTest>(); text = GetComponentInParent<TextMesh>(); meshRenderer = GetComponent<MeshRenderer>(); }