private MapCellStatus GetMapCellStatus(int x, int y)
        {
            if (Hits.Any(location => location.X == x && location.Y == y))
            {
                return(MapCellStatus.Hit);
            }

            if (Misses.Any(location => location.X == x && location.Y == y))
            {
                return(MapCellStatus.Miss);
            }

            return(MapCellStatus.Default);
        }