Example #1
0
 // Update is called once per frame
 void Start()
 {
     playerC = GameObject.Find("HitContainer").GetComponent <HitmarkerFather>();
     Destroy(this.gameObject, 3f);
     AudioManager.instance.Play(SFXBullet);
 }
Example #2
0
 private void Start()
 {
     playerC = GameObject.Find("HitContainer").GetComponent <HitmarkerFather>();
 }