internal override bool SetBackupData() { if (newObjectCount == 0) { return(false); } HitObject h = changedObjects[0] as HitObject; sliderBackup = h?.Clone() as SliderOsu; return(sliderBackup != null); }
internal override bool SetBackupData() { if (newObjectCount == 0) { return(false); } HitObject h = changedObjects[0] as HitObject; sliderBackup = h?.Clone() as SliderOsu; return(sliderBackup != null); }