Example #1
0
    // Use this for initialization
    public void Init()
    {
        playerName1 = PlayerPrefs.GetString("playerName1");
        playerName2 = PlayerPrefs.GetString("playerName2");
        playerName3 = PlayerPrefs.GetString("playerName3");
        playerName4 = PlayerPrefs.GetString("playerName4");

        for (int i = 0; i < Data.Instance.levels.levels.Length; i++)
        {
            HiscoreLevel hiscoreLevel = new HiscoreLevel();
            hiscoreLevels.Add(hiscoreLevel);
            hiscoreLevel.hiscores = new List <HiscoresData>();
            // hiscoreLevel.hiscores = new List<HiscoresData>();
            //for (int a = 0; a < 3; a++)
            //{
            //    HiscoresData hiscoresData = new HiscoresData();
            //    hiscoreLevel.hiscores.Add( hiscoresData );
            //}
        }
        LeadPlayerPrefs();
    }
Example #2
0
    void OnAddMultiplayerScore(int levelID, float score, int playerID, string username)
    {
        //print("OnAddMultiplayerScore: " + levelID + " score:" + score + " playerID:" + playerID + " username:" + username);

        HiscoreLevel hiscoreLevel = hiscoreLevels[levelID];

        hiscoreLevel.lastWinner = playerID;

        int num = 1;

        HiscoresData hiscoresData = new HiscoresData();

        hiscoresData.levelID  = levelID;
        hiscoresData.score    = score;
        hiscoresData.username = username;
        hiscoresData.playerID = playerID;

        hiscoreLevel.hiscores.Add(hiscoresData);
        ArrengeListByScore(levelID);

        SavePlayerPrefs();
    }